Battlezone Game

BattlezoneBattlezone

Information

Developer(s): Atari.
Publisher(s) : Atari.
Designer(s) :
Ed Rotberg, Owen Rubins & Roger Hector
Release date : 1980

Controls

Battlezone Game

Battlezone II: Combat Commander is a hybrid tank shooter, first-person shooter and real-time strategy video game, developed by Pandemic Studios, and published by Activision in December 1999. It is the sequel to the 1998 game Battlezone, in which players pilot various futuristic vehicles across different planets, along with building and managing additional units. The Battlezone encyclopedia that anyone can edit Warning: this wiki contains spoilers Main Categories Featured Article The ISDF Teleportal Device is a unique, mysterious prototype structure that was constructed on the Dark Planet with the knowledge, and possibly assistance, of the Scion. Scenes from the 'Payback' single player mission in Battlezone 2. Sorry for the simple editing and the off sync audio towards the end. Battlezone places you in the midst of the cold war-as it's being fought in outer space. Play either the Soviet or American side; command and create over 30 units, such as antigravity tanks, walkers, guntowers, barracks, and recyclers-all while fighting from inside your own vehicle in single-player or multiplayer skirmishes. Battlezone is an abandoned DOS science fiction shooter game, developed by Atari, designed by Ed Rotberg and published by Atarisoft in 1983. Battlezone is a conversion from an arcade coin-op machine. It's available for download. How to play Battlezone.

Battlezone Game Classic

Battlezone Game
See instructions in the game

History

Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years.
Gameplay is on a plain with a mountainous horizon featuring a memorable erupting volcano, distant crescent moon, and various geometric solids (in vector outline) like pyramids and blocks. The player views the screen, which includes an overhead radar view to find and destroy the rather slow tanks, or the faster moving supertanks. Saucer-shaped UFOs and guided missiles occasionally appear for a bonus opportunity. The saucers differ from the tanks in that they do not fire upon the player, and do not appear on radar. The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself. Common play in the US could run from 25 cents to a dollar per game, depending on machine setting. The typical setting is for 25 cent play, with three tanks.
A standard enemy tank is worth 1,000 points, a supertank 3,000 points, and the flying saucer 5,000 points. The guided missile is worth 2,000 points when destroyed. Each of these targets can be destroyed with a single shot from the player's tank. An extra life is awarded when the player's score reaches 15,000 points, and a further tank is then awarded at 100,000 points. No additional tanks are awarded until the score counter rolls over at ten million, and additional bonus tanks are again awarded at indicated scores of 15,000 and 100,000. The game only includes one hostile enemy on the game board at all times; the player never has to battle two enemy tanks at once, or a tank and guided missile. The UFO can appear on the screen at the same time as an enemy tank, and it can occasionally be destroyed by enemy fire.
The geometric solid obstacles are indestructible, and can block the movement of a player's tank. However, they are also useful as shields as they also block enemy fire as well.
There was a bug in some machines which caused very high phony scores into the seven digits to be posted (after a player would enter his initials). Good players could actually reach this level after an hour or two of play.
The music heard in the high score initials prompt is from Tchaikovsky's 1812 Overture

Battlezone Computer Game

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Battlezone Game For Sale

On August 30, 1985, David Palmer, of Auburn, California scored a world record 23,000,000 points while playing at The Game Room arcade in Citrus Heights, California. This game took 23 hours, at the end of which he quit with four tanks still left. On June 28, 1985, Palmer achieved a score of 10,000,000 in the 1985 Video Game Masters Tournament, the score from which was subsequently published in the 1986 and 1987 Guinness Book of World Records (he quit at that score, after ten hours of play and without losing a single tank, because of time limitations in the tournament and his desire to compete on other games).
Palmer also holds world records in a number of other first-person simulator-type games, namely Red Baron, Star Wars, The Empire Strikes Back, Star Rider, Firefox, SubRoc-3D and TX-1.

In Wreck-It Ralph, Battlezone was among the video games that are seen at Litwak's Family Fun Center & Arcade.